These was my Senior Thesis project, a culmination of a semester's worth of research, study and design. This project explores the history of appropriate social behavior in contrast to today's social interactions. The world's captivation by the electronic age and decline of etiquette, customs, and tradition provoked this exploration. The project aims to use history as information, entertainment, and thought provoking material, contrast the past with the present and future, and stimulate thought on the implications of social technologies on our relationships. Social technologies refer to electronic means of interaction: texting, tweeting, instant messaging, emailing, blogging, forum posting, and social networking.
The final form of the project is the design of and materials for a hypothetical event as well as a style guide and manual for hosting and putting the event together.
Patterns of Behavior is an event that challenges today's modes of social interaction. People behave differently online than they do in real life situations, by taking the event participant's online information and putting it in a physical space, issues of privacy, information disclosure, and superficial relationships are brought forth. The online information is juxtaposed with the evolutionary history of appropriate behavior through etiquette and courtesy books. The purpose of etiquette is to help people avoid embarrassment, by teaching people how to behave, they can be at ease in all situations. The event questions whether the participants really are at ease with these current modes of behavior and whether these electronic interactions are really beneficial to relationships.